• Replicas
    • Icons
    • Creatures
    • Inventions
    • Characters
    • Playsets
    • LEGO Masters
    • About Me
    • Press
    • Testimonials
    • FAQ
  • Commissions
  • Blog
  • Store
  • Contact
Menu

Aaron Brick Designer

  • Portfolio
    • Replicas
    • Icons
    • Creatures
    • Inventions
    • Characters
    • Playsets
    • LEGO Masters
  • About
    • About Me
    • Press
    • Testimonials
    • FAQ
  • Commissions
  • Blog
  • Store
  • Contact
×

From Trailhead to Summit: Building Codey

Aaron Newman July 2, 2020

I built this statue of Codey, a Salesforce character from their Trailhead learning platform, for Salesforce’s TrailheadX 2020 (TDX20) virtual event. At 2’ (60cm) tall and built from nearly 4,000 bricks, Codey is pretty huge!

Incredibly, the window of time between this statue’s conception and its final presentation was only a month. I had less than two weeks during that period to complete the design work for the whole model, since midway through the project’s month-long timeline—as if things couldn’t get any crazier!—I moved cross-country. During this project, I worked with some really cool people, old friends and new; with their help, I accomplished Codey even against an extremely tight deadline. I’m so proud to finally get to share the fruits of this crazy, fun, and growthful whirlwind of a project!

Read on to learn more about the conception, construction, assembly, and design of this custom statue.

Conception—Realizing a Vision

Final approved artwork for the Codey statue

Final approved artwork for the Codey statue

Salesforce planned TDX20 in conjunction with the George P. Johnson agency (GPJ), a world-class event planning and experience marketing firm. It was actually representatives from GPJ who initially approached me with the idea of doing a build for TDX20.

To provide some interstitial content between the virtual event’s myriad speakers and segments, GPJ and Salesforce wanted to present the on-camera construction of a Salesforce-themed LEGO model. They needed the final build to be fun, impressive, and interactive for the at-home audience. This set of constraints felt like an amazing opportunity to challenge myself; I was stoked to sign on to the project!

The initial concept GPJ presented me with was a life size, 7’ (2.13m) statue of Codey. I very quickly talked this scale down! After all, a 7’ model would’ve taken several weeks, perhaps even months, of design work alone—forget about construction!—as well as required a reinforced metal frame and gluing for stability. It simply wasn’t possible to accomplish alone in the timeline we had before TDX20, especially given my impending cross-country move. Anything I’d have to design, I’d need to be able to complete before my wife and I departed our home in New Hampshire.

I’m grateful for the team at GPJ for working with me to find a more viable option. We toyed around with the idea of doing a 2D mosaic instead of a 3D model, but eventually settled on a 2’, fully realized statue of Codey.

Salesforce put together final artwork to meet this vision. In it, Codey stands atop a decorated pedestal and holds a lightning bolt. The model’s necessary “interactivity” would come in the form of an audience poll, run over the course of TDX20, where attendants would be able to influence the design highlighted on Codey’s pedestal through a Twitter vote.

With final art in place, and our goals for the model set, I could start my design!

Final color test, proof model

The first thing that I needed to confirm before I could begin work in earnest was what LEGO colors I’d be constructing Codey in. Salesforce provided me with a Trailhead character style guide, which was extremely helpful for getting a clear look at Codey, and seeing him from multiple angles. However, the CMYK values and PMS swatch colors indicated for Codey didn’t math up perfectly with LEGO hues, so I chose colors that would approximate them best, and then submitted a color proof to Salesforce for approval.

I considered making Codey’s vest normal tan, and his pockets white, but decided against it, since I didn’t want anything to detract from the white in the lightning bolt and on the base. Besides, it was cleaner to give Codey a uniformly warm-tones presence, the better to delineate the character from his cool-colors pedestal.

For the inner lightning bolt and twinkling stars on the base, I chose medium lavender, rather than regular lavender. While medium lavender’s lighter cousin was closer to the bluish purple on my reference artwork, functional parts availability—especially of 1x1 bricks with studs on the side—commended the slightly darker shade instead.

Printout of the design, covered in my calculations

Printout of the design, covered in my calculations

With colors approved and locked, I began construction. The first step in my planning process was to establish Codey’s height in terms of LEGO studs. As I knew I’d be sculpting Codey studs-out (more on that later), it was critical to determine the model’s proportions in terms of that unit of measurement.

Before I started on this process, the Salesforce team agreed to cut down the height of the base, halving it from a cube to a rectangular box. By shortening the base, the team enabled me to build Codey himself as a larger percentage of our 2’ total height. In the end, Codey measures at about 61 studs tall, while his pedestal is 16 studs tall.

I printed out a copy of the final artwork, and drew a line midway through the base to represent the new ground level. Based on the distance between this ground level and the top of Codey’s ears, the height of the finished model-to-be, and the width of a LEGO stud, I was able to establish a reliable cm-to-studs ratio. Thereafter, all I had to do was make a measurement on my printout, convert it using this ratio, and I’d be able to ascertain or check the ideal studded measure of any part of the sculpture.

Construction—Building for Future Ease

The Codey build was my first time creating a “sculptural” replica of this size. By sculptural, I mean to say a large-scale model that approximates curves and rounded shapes in rectangular plates and bricks. Compared to some other LEGO-building artists for whom sculpting is a specialty, I’d had relatively little experience designing in this vein before working on this project.

However, I feel like I picked up the flow and the principles pretty quickly. I realized through trial and error how to flatten or make deeper a curve, picked up a few tricks for softening corners, and figured out how to chart the more complex curves using graph paper.

Codey is built intentionally to be quite modular. Because the Salesforce and GPJ teams wanted the audience to see visible progression on the model over the course of the 3-4 hours I’d be onscreen, I thought it would make sense to design Codey in large chunks which could be assembled cleanly on camera. Not including its pedestal, the statue is divided into 7 subsections: legs and hips, gut, lower vest, upper vest, each of the two arms, and the head. Each of these, in turn, is clad in at least 4 pieces of sculpted “siding” that turns the model’s boxy core into something more organic. All I had to do to build Codey, once I’d built all the pieces of siding, was stack the core modules and attach their rounded shells.

But there was another reason I chose to build Codey like a layered cake. With his body subdivided into horizontal slices, I had the opportunity to position each layer slightly rotated compared to the one below it. This is how I accomplished the twist in Codey’s spine: while his feet stand squarely atop the podium, his shoulders are swivelled laterally by a few degrees. The torque up the model’s core, while subtle, is a huge part of what makes this towering character feel alive and sprightly, rather than inanimate and heavy.

I have a ton of LEGO in my inventory… and yet, inevitably, as I’m working on a project, I’ll always find I’m missing some of the bricks I need. In this case, “some of the bricks” often meant about half of the external cladding! My stores of reddish brown, dark tan, and dark orange plates especially were not numerous enough for me to deck Codey out fully in his fur during my build process. Luckily, Bricklink’s Stud.io program allowed me to create a digital record of my work, “saving” it even as I cannibalized already-designed shells for the bricks to design new ones.

Once I had a complete digital copy of Codey, the time came for me to order all the bricks I still needed. The tricky part of this was: since I was about to move, I couldn’t order the elements to my New Hampshire address. I also couldn’t order them to my final destination, since my wife and I wouldn’t arrive there until a day before the event, and so I wouldn’t have time to verify or sort all bricks. The solution I settled on was trusting in my friend and colleague Bruce B. Heller, a fellow LEGO artist, to receive and verify the elements on my behalf. I picked them up from him in Los Angeles en route to my final destination. Thanks again, Bruce!

Assembly—Live on Zoom

A good look at Codey’s central frame

The pedestal, unadorned

The day before TDX20, I arrived at my new residence, where I’d be on-camera for the event. That afternoon, I had a few “tech sessions” with the Salesforce and GPJ team. They had sent me some equipment to enhance my set-up: a standing microphone, a remote-controlled external webcam, a set of extra lights, and a huge poster to hang behind myself during the show. We verified that all the technology worked the way it was supposed to, and then I got to work on my own prep process.

Due to the relatively short length of the event, I knew I wouldn’t feasibly have time to assemble Codey from scratch there and then. So, the night before TDX20, I pre-built Codey’s internal core, the blank foundation of his pedestal, and a few other sundries, and had them ready and waiting. It was the majority of Codey’s external detailing that I assembled on camera.

Chunks of “fur” ready for attachment

Codey’s gut area, not yet attached

To make my time-sensitive assembly more expeditious, I designed some portions of Codey to be identical or mirrored, so I could replicate the same shell twice. Still, I worked down-to-the-wire to complete all the studs-out elements of the bear’s fur, vest, and face. My time at TDX20 was spent with tons of sorted bags of parts all around me, picking and connecting them at lightning speed!

With one hour left, Salesforce announced the results of the interactive Twitter poll, so I knew what I’d have to build as the central focus of the pedestal. Although I’d pre-designed the logo that appears there now, as well as all the other possible outcomes of the vote, it was still a rush to implement this design, and to add all the finicky textures around it, before time was up.

After 3.5 hours of working, I emerged from TDX20 with Codey completed. The on-screen reveal was especially satisfying for me, because this was also my first time seeing the sculpture completed in real life!

Design Choices

Final statue, front view

Final statue, back view

To me, one of the most striking aspects of this build is its strong color story. Everything is clearly blocked, from Codey’s earth toned fur, to his sandy vest, to the purple of the lightning bolt which is reinforced by the purple of the base. Spots of white, black, and blue get to pop against the broader strokes they sit on. Obviously, the model’s colors were predetermined by the artwork I was given, but I still find their composition beautiful and remarkable!

Something that was more in my control than the model’s colors was its combination of textures. The base, the bear, and the bolt each have a different surface feel. I opted for a SNOT (studs not on top) sculpting technique for Codey for a few reasons, but a huge motivation for me to build him studs-out was to give him a cuddly, friendlier texture than I might have achieved with purely studs-up construction. The lightning bolt, on the other hand, is built to be as sleek and high-gloss as possible, so I avoided exposed studs as much as I could. Finally, the base is textured with random “greebles” to provide it with some extra visual interest.

Perhaps the most fun portion of this project to design was Codey’s lovable face! I opted to use ball joints for eyes out of scale-based necessity; the diameters of 1x1 round tiles would’ve been too small, while 2x2 ones would’ve been too big. A happy coincidence of the ball joints is the way they catch light, which livens Codey’s eyes and, therefore, his whole self.

Codey’s snout, built in medium nougat, makes use of the scarce vocabulary this color offers. I built the outer portion studs-out as much as I could to make it uniform with the rest of the bear’s fur texture.

I built Codey’s head on a turntable. The finished model retains a short range of motion, and Codey can turn his head from side to side slightly.

The last engineering problem I solved on this model was the slant of the neck. In the artwork Salesforce provided, Codey’s head tilts inquisitively to the side; this posture instantly conveys his helpful nature, so I knew I had to get it right on LEGO Codey. Inside his upper torso, a couple of studded beams are held at angle by Technic supports. Masking the slight and unorthodox angle this created with SNOT sections was tough, but not impossible.

The lightning bolt was actually the first piece of this statue I physically built on. It’s a maze of SNOT, slopes attached every which way, and some tenuous connections, but I feel really good about the clear, round-cornered bolt I emerged with.

Meanwhile, Codey’s arms were some of the final parts of his body I designed. While the bolt is essentially flat—and posed a straightforward obstacle—Codey’s arms are some of the most complexly sculpted bits of the build. I especially struggled figuring out how to build his left one, until I happened upon a way to tilt it slightly downward, achieving the gesture I needed perfectly.

From his midriff up, Codey is clad in a vest. I wanted the vest to appear to be a separate piece of clothing, not just a part of his anatomy, which presented a few interesting depth considerations. I needed to build this garment—which sits more or less flat against Codey’s fur—to follow the shape and taper of his torso, while also making it emerge slightly beyond the rest of his body.

Based on some other artworks of Codey, I decided I wanted the pockets to be slightly raised on top of the vest. My highest area of revision on the vest was where it starts to open up, and even flaps slightly away from Codey’s chest.

Codey’s vest was a little tricky to design, especially in the areas where it encircles the armholes. I had to use a combination of SNOT technique, standard studs-up sculpting, and even some bared smooth “walls” at the point where the arms slide on.

One of my favorite details of this whole model is Codey’s back buckle. I’ve used two sets of handlebars to make it, and while I experimented with ways to make the flat ends fit flush together, all solutions I happened upon interrupted the clean line of the strap, so I abandoned them.

The GPJ team and I had the idea to make Codey’s pedestal—a flat purple mass in the original artwork—into something a bit more appealing through the use of a technique called greebling. In essence, this entailed covering the sides with miscellaneous, complexly-shaped elements to lend a sense of texture and depth.

A majority of the greebling on the pedestal is purple-on-purple to ease the eye. However, I followed cues from the initial artwork to include points of azure and lavender, too. Initially, the azure curves weren’t disjointed, but critiques from Salesforce that they looked too cloud-like led me to the more abstract pattern you see now.

There were three possibilities available to TDX participants during their Twitter poll for the pedestal’s decor: the text “#TDX20,” a purple heart icon, or the Trailhead logo. The logo was definitely my favorite—since it was the most complex to build—so I’m pleased it won the vote!

I had to turn the flat Trailhead logo into a slightly 3D version of itself in order to house the angled construction of the mountains. While the final result is “pixelated,” I do think I did a good job nailing its color, essence, and badge-like shape.


Thanks for reading! If you have any other questions or thoughts about this model, feel free to leave them in the comments below. And, if you’re interested in getting a model like this yourself, reach out to me about commissioning one of your own!

View in Portfolio
Commissions Info
In New Models Tags icons, characters, Salesforce, Codey, Bear, animal, statue, commission, greebling, event, exhibit, technology, good, Trailhead, George P Johnson, Virtual, Mascot
← Myths of Ancient GreeceWe Are Cleared for Takeoff →

Search Posts

No results found
Post Archive
  • New Models
  • LEGO Masters
  • Information
  • Website News
 

Featured Posts

Featured
Get Your Game On!
September 15, 2021
Get Your Game On!
September 15, 2021

I designed these life-size replicas of an MSI Aegis Ti5 desktop and an MSI Optix MAG274QRF-QD monitor on commission for MSI’s marketing department. Combined, these models clock in at more than 10,600 bricks, and over 42 lbs (14 kg) of weight, making them the biggest LEGO models I have ever designed and assembled under the auspices of my LLC. I can say with confidence that this was the most difficult LEGO-built project I’ve ever undertaken… and, as such, it’s one of the most satisfying to have accomplished. Needless to say, it feels amazing to finally get to share these two models with the world!

Watch the video above for an exploration of these epic display pieces, and read on for even more in-depth info about their process and design choices.

Read more →
September 15, 2021
Behind-the-Build: Masonic Eagle
August 19, 2021
Behind-the-Build: Masonic Eagle
August 19, 2021

I designed this enormous logo sculpture on commission for the Scottish Rite Masons in Massachusetts. Prior to this model, I had no experience with Freemasonry beyond, say, National Treasure, and I’m still no expert. Rather, to me, this project was an exercise in LEGO-izing unfamiliar iconography; it represented a chance for me to tackle a model I never would’ve thought to build on my own. When life throws me a challenge, I like to take it!

In that it’s a large-scale creature, sculpted with studs-out techniques, standing atop a big box pedestal, this Masonic Eagle logo exists in a similar vein and style to my Salesforce character pieces. However, the model also posed its own set of challenges and put forward its own unique questions.

Watch the video above for an in-depth exploration of this display piece, and read on for even more info about its design choices.

Read more →
August 19, 2021
The Picture of Suburban Bliss
July 20, 2021
The Picture of Suburban Bliss
July 20, 2021

I designed this replica of a private residence on commission. Although the client only paid me for digital deliverables—i.e., design services and instructions, but no physical bricks—I couldn’t resist splurging a little on parts to recreate my finished product in real life, with a few modifications of my own to “spruce up” the build. Yes, that was a pun, because yes, the addition of a towering redwood tree in the backyard was one of my biggest add-ons!

This 360-degree home recreation also features fully realized, furnished interior spaces, making it perhaps the most in-depth structural recreation I have ever completed at this size. Keeping balance between external and internal was a fun puzzle to solve, and while I was battling for space much of the time, I’m pleased with and proud of the final result.

Read on to learn more about the design choices behind this build, and to check out all the rooms of the house!

Read more →
July 20, 2021
Reach for the Stars: Building Astro
July 12, 2021
Reach for the Stars: Building Astro
July 12, 2021

I built this statue of Astro Nomical, a Salesforce character from their Trailhead software, for Salesforce’s TrailheadX 2021 (TDX21) virtual event. This piece was designed to scale with my Salesforce sculpture from last year’s event, TDX20, which was a statue of Codey the Bear. This year’s model, which is nearly 16” (40cm+) tall and consists of over 3,000 bricks, was a formidable undertaking mostly because of timing; just like last year’s piece, I had to complete my design and source the necessary bricks for it against an extremely tight deadline, which was a live-build of the final model for a virtual event.

My recreation of Astro intentionally emulates my LEGO Codey in terms of its design, composition, and techniques; as such, many aspects of the process were ones with which I’d already had experience. However, this project posed some new opportunities for growth, too. For example, Astro’s base includes a lighting element, the which I had to integrate with a LEGO-built infrastructure. The model also features custom decals, modified LEGO bricks, and a pretty dynamic pose.

I feel that LEGO-built Astro pays appropriate homage to my first TrailheadX live build model; in doing so, it reinforces a set style for my burgeoning Salesforce character series. But I also feel that this model advances my character-building format into new territory and breaks ground of its own, which makes me even prouder of the finished result!

Read on to learn more about the conception, construction, and design of this custom statue.

Read more →
July 12, 2021
What's Up, Dog?
January 27, 2021
What's Up, Dog?
January 27, 2021

I built these three miniature dog portraits on commission. I actually designed and photographed these models before I shared my larger-scale Cavalier King Charles Spaniel models but, as these mini-dogs were all intended as holiday gifts, I didn’t want to risk spoiling the surprise by sharing them any earlier!

Read on for a closer look at each of these dogs individually, as well as pictures of their real-life counterparts!

Read more →
January 27, 2021
Two Models Working in "Harmony"
December 20, 2020
Two Models Working in "Harmony"
December 20, 2020

I designed this 1:2-scale pair of Cavalier King Charles Spaniels on commission. They’re some of the first pet builds I’ve ever designed, and I feel quite proud with how they turned out.

Let me introduce you to two sweet dogs: Indigo (the “Tri-Color” Cavalier, with black, white, and brown coloration) and Harmony (the “Blenheim” Cavalier, with white and reddish coloration). Like most pet owners, my client loves and treasures his dogs. Out of respect for his adoration, I sought to recreate Harmony and Indigo as faithfully as possible, and to make the pair complement one another just like their real-life counterparts do.

However, I wasn’t always slated to build both Indigo and Harmony. Initially, my client approached me seeking just a 1:1 replica of Harmony, and I signed on to the project intending to produce a model in that size. So, why did I change scales?

Read on to find out why, and to learn more about the process and design decisions behind these models!

Read more →
December 20, 2020
Science on the High Seas
November 16, 2020
Science on the High Seas
November 16, 2020

I designed this replica of a real-life research vessel on commission. While I’ve done a few seafaring builds before, I’d never built a full-size modern boat prior to this project. I love to tackle new subjects, since they throw all kinds of unexpected puzzles my way; as such, I relished this project as a great opportunity to grow as a builder. In the end, I finished with a larger, cooler, and more beautiful model than I ever expected to produce.

Clocking in at over 2,000 bricks, this minifigure-scale recreation measures over than 20" (50cm) long and weighs over 4 lbs (nearly 2 kg). The boat also features 3 levels of carefully crafted interior details that emulate those of the actual vessel, which are accessible in the LEGO modular building style, via removable roofs and sub-layers.

Read on to find out what’s inside this vessel, and to learn more about the choices I made and challenges I faced during its design process!

Read more →
November 16, 2020
Behind-the-Build: Lost Boys Hideout
October 13, 2020
Behind-the-Build: Lost Boys Hideout
October 13, 2020

It was an absolute blast to design my interpretation of the Lost Boys’ hideout from the 1953 Disney animated movie Peter Pan. At 18” (45cm) tall—and over 1700 bricks—it’s quite a big creation, and took me more than a month to design and refine. Best of all, I opted to build and present this model as a “LEGO set,” complete with stable building techniques, play features, and a full assortment of minifigures. It just felt more appropriate to the subject material to channel some of my inner child, who loves nothing more than an exciting new LEGO kit. Like Peter Pan, I’m never growing up!

Watch the video above for an in-depth tour and exploration of the Lost Boys’ hideout, including demonstration of its play features, or read on to see detailed images and learn more about the design choices that went into this playset.

Read more →
October 13, 2020
'Tis the Season... of Spooky!
September 30, 2020
'Tis the Season... of Spooky!
September 30, 2020

I designed these famous Halloween characters in collaboration with Build Better Bricks (B3). Every year, B3’s head designer Tyler and I decide on two new monsters to build for the holiday; he does one, and I do one. During our inaugural Halloween season, I built the savage Werewolf on the left. For this year, I built a wicked Red Devil. Both figurines are highly articulated and detailed, and are designed as amalgamations of my favorite versions of these iconic monsters.

Read on to learn more about the design choices that went into each of these models, and to find out how I found my way to their striking photo presentation!

Read more →
September 30, 2020
I'm Offering Online LEGO-Building Classes!
August 22, 2020
I'm Offering Online LEGO-Building Classes!
August 22, 2020

With a pandemic afoot—and schooling moving online in many places—parents have had to get creative about how to keep their kids engaged and growing. Everyone wants a way for their children to learn, have fun, and stay safe at the same time. As such, the parents of LEGO®-loving kids have been asking me a lot lately if I teach any virtual building programs.

I’m so pleased and excited to announce that—finally—I have begun teaching online LEGO classes you can sign up for!

I’ve partnered with TestingMom.com, an industry leader in online learning for high-achieving kids, to offer an assortment of LEGO classes, taught by me, for students ages 6-12.

Read on to learn which courses I’m teaching, and to

Read more →
August 22, 2020
 

INSTAGRAM | FACEBOOK | YOUTUBE | FLICKR

© 2022 Aaron Brick Designer, LLC.

LEGO®, the LEGO logo, the LEGO minifigure, and the brick and knob configuration are trademarks of The LEGO Group. This site is not authorized, sponsored, or endorsed by TLG.